Building AI-native 3D worlds where agents and players share the same space, digging into spatial intelligence

Selected work

Background

SPACE0Co-founder · CPO · Engineer
A multiplayer voxel world running one Manifold Dual Contouring engine in Rust across web, iOS, macOS, and Windows. I shipped native ports, embodied agents, a photo-to-3D asset pipeline, multiplayer infrastructure, and the analytics and guest-to-owner activation funnel, and ran shortform GTM that drove 560K organic views (TikTok 496K, YouTube 55K, Reels 9K)
2025-26
DisquietFirst Employee · Growth
A Korean career networking community for people in tech. Raised ~$1M (₩1.4B), scaled to ~130K MAU with 40%+ month-one retention. I ran Product Maker's Club cohorts of 80, 60, and 160 teams, grew monthly posts from under 100 to ~1,500 at peak, and helped it through its acquisition by Relate (YC S22). I wrote about it here
2022-25
JunctionHead of People
Ran JunctionX Seoul 2021 and Junction Asia 2022
2021-22
J2KBFounder
A nonprofit community teaching non-majors to code. Grew it to ~300 members and a 30-person crew across four 10-week cohorts, ran the Uni-Con and Pony-Con project competitions, and won a Gyeonggi-do nonprofit grant
2020-21
University of Technology SydneyInformation Technology
Enrolled in Information Technology, dropped out after my first year to build startups full-time
2019-20

Recognition

Writing

Contact

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